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The working group, created by the organization and composed of experts, researchers, and artist, must make software for the creation of a video game with a real architectures able to combine video mapping techniques with those of traditional videogames.
The project work is divided into two moments, a first phase from a distance and finally assembled in Rome in the spaces of Fusolab 2.0.
Artist and researchers:
Gábor Kitzinger (Glowing Bulbs)
Gianluca Del Gobbo
Elisa Antonacci (liz)